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West Virginia game developer

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August 16, 2026 By Jordan Hallow

Studio Update: Past Milestones, Technical Consulting, and What We’re Building Next

When I first founded Vandalia Softworks, the mission was straightforward: build and support interactive experiences based on client requirements, along with tackling the challenging software problems that make ambitious ideas a reality.

Like many independent software and game studios, our work over the years has been a mix of public releases, technical consulting, and internal development:

  • Public Publishing (Perspectrum): Launching Perspectrum onto commercial storefronts was an invaluable milestone. Supporting an original game through the full development cycle—handling publishing timelines, platform and store requirements, QA, and public deployment—gave us hands-on experience navigating the complete commercial release ecosystem.

  • Technical Consulting & Software Architecture: Beyond public titles, the majority of my focus has been dedicated to private technical consulting, software architecture, and custom development across several client projects. Taking on targeted engineering work allowed us to refine our toolsets, solve complex technical challenges, and maintain a sustainable, agile business model.

  • Modernizing the Pipeline: Over the past few years, the technology has evolved dramatically. Working through demanding client requirements and gaining broader engineering experience provided a lot of practical lessons in performance, modular design, and tooling. I’ve used that foundation to modernize our internal pipeline and workflows.

What I’m Working on Now

Today, I’m channeling those years of technical problem-solving back into indie game development.

Currently, I have a smaller, solo 3D project in active production built in Unreal Engine 5. It’s been fun to work on a project I’m excited about and see the potential in.

Development is progressing well, and I’ll be sharing occasional devlogs and work-in-progress screenshots here as the project comes together.

Thank you to everyone who has followed and supported Vandalia Softworks over the years. I look forward to sharing more updates soon.

— Jordan Hallow

Founder & Developer, Vandalia Softworks

Filed Under: News

Jordan Hallow

Founder of Vandalia Softworks and Hallow Sites.
Follow me: Twitter / LinkedIn

ABOUT VANDALIA SOFTWORKS

Vandalia Softworks is an independent game development and publishing studio based in West Virginia. We specialize in building original interactive experiences and bringing engaging indie titles to players worldwide.

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